Last updated: September 7, 2026

On this page: How Ancients Work · Set Bonuses · Famous Sets · All 139 Sets Worn · Where They Drop · Ancient vs Excellent · FAQ

MU Online Lucky Sets & Lucky Item Tickets – Every Set, Bonuses & Odds

Lucky items are a special kind of ancient set that you cannot find on the ground: they come out of Lucky Item Tickets (1st and 2nd tier, one per equipment slot). A lucky piece has no stat requirements and a level 1 requirement, in most cases more defense than the normal item, a unique look on the classic classes — and a clock: its durability ticks down while worn and it cannot be repaired, traded or stored. This guide reads the ticket configuration and set files of a Season 21 server and lists all 28 lucky sets, the odds behind every ticket, and how smelting turns a lucky item into a permanent one.

On this page: What Lucky Items Are · Tickets · Ticket Odds · Set Bonuses · All 28 Lucky Sets · Durability & Smelting · Where to Get Tickets · FAQ

What Lucky Items Are

PropertyLucky itemNormal item
How you get itOnly from a Lucky Item Ticket (1st or 2nd) for the matching slotDrops, shops, Chaos Machine
RequirementsLevel 1, no STR / AGI / ENE requirement — a new character can wear a Dragon or Legendary lucky setFull stat and level requirements
DefenseUsually higher than the normal piece on the 1st-ticket sets (Scale 77 vs 59, Sphinx 80 vs 62); a few 2nd-ticket sets sit below the normal item (see the set table)Base value
Set bonusAncient set bonus — every lucky set is an ancient set with its own name (Moros Scale, Hegaton Dragon, Taros Legendary…)None
Ancient stat bonusTier I +5 (70%) or Tier II +10 (30%), rolled when the ticket is opened
Durability255, drops by 1 every 40 minutes worn and cannot be repaired at the shop; 0 durability = unusable until smelted or extendedRepairable
Trade / store / sellNot tradeable, not sellable to NPCs, not storable in the vault or personal shop, cannot be droppedFree
LookUnique “lucky” models for the five classic classes and the Summoner; newer classes reuse the normal armour modelStandard
UpgradesJewels of Bless / Soul / Life work (server option, enabled on IGCN defaults); excellent options and Harmony are also permitted by defaultSame

Why they exist: lucky sets are a starter kit. On launch day a fresh character in a full lucky set has a five-piece ancient bonus, Double Damage and more defense than anyone in shop armour — for free, for about a week of wearing time. Then the clock runs out and you either smelt it or move on.

The Ten Lucky Item Tickets

There is one ticket per slot — Helm, Armor, Pants, Gloves, Boots — in two tiers. Double-click the ticket and it turns into the lucky piece for your class: a Dark Knight opening a 1st Lucky Helm Ticket always gets a lucky Scale Helm, a Fairy Elf a Silk Helm. Two class exceptions are hard-coded: the Magic Gladiator cannot use Helm tickets (his sets have no helm) and the Rage Fighter cannot use Gloves tickets.

Class1st Lucky Ticket gives2nd Lucky Ticket gives
Dark KnightMoros Scale (Lv 28)Hegaton Dragon (Lv 59)
Dark WizardHades Sphinx (Lv 38)Taros Legendary (Lv 56)
Fairy ElfDione Silk (Lv 20)Castol Guardian (Lv 57)
Magic Gladiator
Dark LordMoros Scale (Lv 28)Meter Dark Soul (Lv 78)
SummonerOphion Violent Wind (Lv 34)Nemesis Red Wing (Lv 56)
Rage FighterMoros Scale (Lv 28)Trite Storm Jahad (Lv 82)
Grow LancerDria Robust (Lv 30)Diroph Princie (Lv 80)
Rune WizardPers Rune Spink (Lv 38)Feyhue Rune Legendary (Lv 56)
SlayerMetis Slayer (Lv 32)Ceres Slayer Demonic (Lv 50)
Gun CrusherGunner Lucky 1st Scale Gunner (Lv 28)Gunner Lucky 2nd Frere (Lv 59)
White WizardHeimdall Glimmer (Lv 38)Minerva Light Ray (Lv 56)
Lemuria MageTheia Mage Sphinx (Lv 38)Selene Mage Legendary (Lv 56)
Illusion KnightLegion Illusion Knight Iron Plate (Lv 35)Devourer Steel Plate (Lv 60)
AlchemistAether Alchemist Holy Spirit (Lv 38)Lachesis Alchemist Red Spirit (Lv 66)
CrusaderHardin Crusader Brass (Lv 28)Elio Crusader Plate (Lv 48)

Ticket Odds – What You Actually Roll

Opening a ticket rolls four things independently: the item’s +level, its option (+4 / +8 additional defense), Luck, and the ancient tier. Skill and excellent options are never rolled. Exact rates from the server files:

Item level

Level1st Lucky Ticket2nd Lucky Ticket
+03.429%0%
+16.857%0%
+210.286%0%
+320.571%0%
+417.143%0%
+513.714%0%
+611.719%0%
+77.812%0%
+85.469%0%
+90.941%0%
+100.706%0%
+110.471%0%
+120.353%0%
+130.235%0%
+140.176%0%
+150.117%99.998%

A 1st ticket lands mostly on +3 to +6 (about 63.147% of rolls) with a 0.117% chance of a straight +15. A 2nd ticket is effectively always +15.

Option, Luck and tier

RollResultChance (both tickets)
Additional option+070%
+420%
+810%
Luck (+crit rate, +25% jewel success)Yes / No50% / 50%
Ancient tierTier I (+5 stat)70%
Tier II (+10 stat)30%
SkillNever0%
Excellent optionsNever from the ticket (can be added later where the server allows)0%

Lucky Set Bonuses

Every 1st-ticket set shares one bonus template and every 2nd-ticket set shares another — the class only changes the look and the defense. Lines unlock by piece count exactly like normal ancient sets.

1st Lucky sets (5 pieces)
  • 2 pieces – Increase Max. Life +30
  • 3 pieces – Increase Skill Damage +25
  • 4 pieces – Increases Defense +20
  • 5 pieces – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
2nd Lucky sets (5 pieces)
  • 2 pieces – Increase Max. Life +50
  • 3 pieces – Increases Defense +40
  • 4 pieces – Double Damage Chance +15
  • 5 pieces – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

The Rage Fighter’s 2nd set (Trite Storm Jahad) has only four pieces because he cannot use the Gloves ticket, so its Critical Damage line moves into the full-set bonus.

All 28 Lucky Sets

Rendered from the Season 21 client models. “Defense” is the sum of the five (or four) pieces at +0; the normal set’s value and its stat requirement are shown for comparison — the lucky version needs nothing.

Dark Knight

MU Online lucky Scale set worn by a Dark Knight
Moros Scale Set
1st Lucky Ticket · 5 pieces · base Lv 28 · also Dark Lord, Rage Fighter · unique lucky model
Scale Helm, Scale Armor, Scale Pants, Scale Gloves, Scale Boots
Defense 77 lucky vs 59 normal (normal needs STR 142)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Dragon set worn by a Dark Knight
Hegaton Dragon Set
2nd Lucky Ticket · 5 pieces · base Lv 59 · unique lucky model
Dragon Helm, Dragon Armor, Dragon Pants, Dragon Gloves, Dragon Boots
Defense 138 lucky vs 116 normal (normal needs STR 264 / AGI 81)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Dark Wizard

MU Online lucky Sphinx set worn by a Dark Wizard
Hades Sphinx Set
1st Lucky Ticket · 5 pieces · base Lv 38 · unique lucky model
Sphinx Helm, Sphinx Armor, Sphinx Pants, Sphinx Gloves, Sphinx Boots
Defense 80 lucky vs 62 normal (normal needs STR 76)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Legendary set worn by a Dark Wizard
Taros Legendary Set
2nd Lucky Ticket · 5 pieces · base Lv 56 · unique lucky model
Legendary Helm, Legendary Armor, Legendary Pants, Legendary Gloves, Legendary Boots
Defense 105 lucky vs 83 normal (normal needs STR 98)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Fairy Elf

MU Online lucky Silk set worn by a Fairy Elf
Dione Silk Set
1st Lucky Ticket · 5 pieces · base Lv 20 · unique lucky model
Silk Helm, Silk Armor, Silk Pants, Silk Gloves, Silk Boots
Defense 51 lucky vs 38 normal (normal needs STR 46 / AGI 80)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Guardian set worn by a Fairy Elf
Castol Guardian Set
2nd Lucky Ticket · 5 pieces · base Lv 57 · unique lucky model
Guardian Helm, Guardian Armor, Guardian Pants, Guardian Gloves, Guardian Boots
Defense 130 lucky vs 108 normal (normal needs STR 99 / AGI 178)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Dark Lord

MU Online lucky Dark Soul set worn by a Dark Lord
Meter Dark Soul Set
2nd Lucky Ticket · 5 pieces · base Lv 78 · unique lucky model
Dark Soul Helm, Dark Soul Armor, Dark Soul Pants, Dark Soul Gloves, Dark Soul Boots
Defense 144 lucky vs 179 normal (normal needs STR 236 / AGI 90)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Summoner

MU Online lucky Violent Wind set worn by a Summoner
Ophion Violent Wind Set
1st Lucky Ticket · 5 pieces · base Lv 34 · unique lucky model
Violent Wind Helm, Violent Wind Armor, Violent Wind Pants, Violent Wind Gloves, Violent Wind Boots
Defense 91 lucky vs 71 normal (normal needs STR 70)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Red Wing set worn by a Summoner
Nemesis Red Wing Set
2nd Lucky Ticket · 5 pieces · base Lv 56 · unique lucky model
Red Wing Helm, Red Wing Armor, Red Wing Pants, Red Wing Gloves, Red Wing Boots
Defense 112 lucky vs 96 normal (normal needs STR 88 / AGI 35)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Rage Fighter

MU Online lucky Storm Jahad set worn by a Rage Fighter
Trite Storm Jahad Set
2nd Lucky Ticket · 4 pieces · base Lv 82 · unique lucky model
Storm Jahad Helm, Storm Jahad Armor, Storm Jahad Pants, Storm Jahad Boots
Defense 128 lucky vs 152 normal (normal needs STR 293)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Grow Lancer

MU Online lucky Robust set worn by a Grow Lancer
Dria Robust Set
1st Lucky Ticket · 5 pieces · base Lv 30
Robust Helmet, Robust Armor, Robust Pants, Robust Gloves, Robust Boots
Defense 80 lucky vs 70 normal (normal needs STR 137 / AGI 101)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Princie set worn by a Grow Lancer
Diroph Princie Set
2nd Lucky Ticket · 5 pieces · base Lv 80
Princie Helmet, Princie Armor, Princie Pants, Princie Gloves, Princie Boots
Defense 116 lucky vs 106 normal (normal needs STR 420 / AGI 367)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Rune Wizard

MU Online lucky Rune Spink set worn by a Rune Wizard
Pers Rune Spink Set
1st Lucky Ticket · 5 pieces · base Lv 38
Rune Spink Mask, Rune Spink Armor, Rune Spink Pants, Rune Spink Gloves, Rune Spink Boots
Defense 80 lucky vs 62 normal (normal needs STR 75)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Rune Legendary set worn by a Rune Wizard
Feyhue Rune Legendary Set
2nd Lucky Ticket · 5 pieces · base Lv 56
Rune Legendary Helmet, Rune Legendary Armor, Rune Legendary Pants, Rune Legendary Gloves, Rune Legendary Boots
Defense 105 lucky vs 98 normal (normal needs STR 96 / AGI 29)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Slayer

MU Online lucky Slayer set worn by a Slayer
Metis Slayer Set
1st Lucky Ticket · 5 pieces · base Lv 32
Slayer Helm (B), Slayer Armor (B), Slayer Pants (B), Slayer Gloves (B), Slayer Boots (B)
Defense 121 lucky vs 56 normal (normal needs AGI 145)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Slayer Demonic set worn by a Slayer
Ceres Slayer Demonic Set
2nd Lucky Ticket · 5 pieces · base Lv 50
Slayer Demonic Helm (B), Slayer Demonic Armor (B), Slayer Demonic Pants (B), Slayer Demonic Gloves (B), Slayer Demonic Boots (B)
Defense 134 lucky vs 109 normal (normal needs STR 82 / AGI 268)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Gun Crusher

MU Online lucky Scale Gunner set worn by a Gun Crusher
Gunner Lucky 1st Scale Gunner Set
1st Lucky Ticket · 5 pieces · base Lv 28 · unique lucky model
Scale Gunner Helmet, Scale Gunner Armor, Scale Gunner Pants, Scale Gunner Glove, Scale Gunner Boots
Defense 127 lucky vs 77 normal (normal needs STR 57 / AGI 40 / ENE 82)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Frere set worn by a Gun Crusher
Gunner Lucky 2nd Frere Set
2nd Lucky Ticket · 5 pieces · base Lv 59
Frere Helmet, Frere Armor, Frere Pants, Frere Gloves, Frere Boots
Defense 180 lucky vs 262 normal (normal needs STR 235 / AGI 150 / ENE 351)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

White Wizard

MU Online lucky Glimmer set worn by a White Wizard
Heimdall Glimmer Set
1st Lucky Ticket · 5 pieces · base Lv 38
Glimmer Helmet, Glimmer Armor, Glimmer Pants, Glimmer Gloves, Glimmer Boots
Defense 110 lucky vs 91 normal (normal needs STR 62)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Light Ray set worn by a White Wizard
Minerva Light Ray Set
2nd Lucky Ticket · 5 pieces · base Lv 56
Light Ray Helmet, Light Ray Armor, Light Ray Pants, Light Ray Gloves, Light Ray Boots
Defense 136 lucky vs 114 normal (normal needs STR 88 / ENE 59)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Lemuria Mage

MU Online lucky Mage Sphinx set worn by a Lemuria Mage
Theia Mage Sphinx Set
1st Lucky Ticket · 5 pieces · base Lv 38
Mage Sphinx Mask, Mage Sphinx Armor, Mage Sphinx Pants, Mage Sphinx Gloves, Mage Sphinx Boots
Defense 92 lucky vs 85 normal (normal needs STR 69 / AGI 31 / ENE 44)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Mage Legendary set worn by a Lemuria Mage
Selene Mage Legendary Set
2nd Lucky Ticket · 5 pieces · base Lv 56
Mage Legendary Helmet, Mage Legendary Armor, Mage Legendary Pants, Mage Legendary Gloves, Mage Legendary Boots
Defense 116 lucky (normal needs STR 98 / AGI 51 / ENE 196)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Illusion Knight

MU Online lucky Illusion Knight Iron Plate set worn by a Illusion Knight
Legion Illusion Knight Iron Plate Set
1st Lucky Ticket · 5 pieces · base Lv 35
Illusion Knight Iron Plate Helmet, Illusion Knight Iron Plate Armor, Illusion Knight Iron Plate Pants, Illusion Knight Iron Plate Gloves, Illusion Knight Iron Plate Boots
Defense 138 lucky vs 104 normal (normal needs STR 89 / AGI 155)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Steel Plate set worn by a Illusion Knight
Devourer Steel Plate Set
2nd Lucky Ticket · 5 pieces · base Lv 60
Steel Plate Helmet, Steel Plate Armor, Steel Plate Pants, Steel Plate Gloves, Steel Plate Boots
Defense 189 lucky vs 201 normal (normal needs STR 155 / AGI 386)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Alchemist

MU Online lucky Alchemist Holy Spirit set worn by a Alchemist
Aether Alchemist Holy Spirit Set
1st Lucky Ticket · 5 pieces · base Lv 38
Alchemist's Holy Spirit Helmet, Alchemist's Holy Spirit Armor, Alchemist Holy Spirit Pants, Alchemist's Holly Spirit Gloves, Alchemist Holly Spirit Boots
Defense 135 lucky (normal needs STR 55 / AGI 27 / ENE 48)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Alchemist Red Spirit set worn by a Alchemist
Lachesis Alchemist Red Spirit Set
2nd Lucky Ticket · 5 pieces · base Lv 66
Alchemist Red Spirit Helmet, Alchemist Red Spirit Armor, Alchemist Red Spirit Pants, Alchemist Red Spirit Gloves, Alchemist Red Spirit Boots
Defense 161 lucky vs 165 normal (normal needs STR 66 / AGI 54 / ENE 229)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Crusader

MU Online lucky Crusader Brass set worn by a Crusader
Hardin Crusader Brass Set
1st Lucky Ticket · 5 pieces · base Lv 28
Crusader Brass Helmet, Crusader Brass Armor, Crusader Brass Pants, Crusader Brass Gloves, Crusader Brass Boots
Defense 140 lucky vs 140 normal (normal needs STR 142)
  • 2 pcs – Increase Max. Life +30
  • 3 pcs – Increase Skill Damage +25
  • 4 pcs – Increases Defense +20
  • 5 pcs – Double Damage Chance +10
Full set
  • Increases Critical Damage Chance
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
MU Online lucky Crusader Plate set worn by a Crusader
Elio Crusader Plate Set
2nd Lucky Ticket · 5 pieces · base Lv 48
Crusader Plate Helmet, Crusader Plate Armor, Crusader Plate Pants, Crusader Plate Gloves, Crusader Plate Boots
Defense 205 lucky vs 205 normal (normal needs STR 191 / AGI 71)
  • 2 pcs – Increase Max. Life +50
  • 3 pcs – Increases Defense +40
  • 4 pcs – Double Damage Chance +15
  • 5 pcs – Increases Critical Damage Chance +15
Full set
  • Increase Excellent Damage Chance
  • Increase Critical Damage
  • Increase Excellent Damage
  • Ignore Enemy's Defense

Durability, Expiry & Smelting

A lucky item starts at 255 durability and loses one point every 40 minutes it is equipped (2400 seconds in the config) — about 170 hours of wearing time. It does not lose durability from taking hits and does not tick in the inventory. At 0 it stops working; the shop cannot repair it, but a Jewel of Extension can restore a 0-durability lucky item on servers that allow it (IGCN default: allowed).

Smelting is the way out of the timer. Put the lucky item in the Chaos Machine with a Jewel of Chaos and smelt it: on success the item becomes the normal, permanent version of itself (a lucky Dragon Helm +13 becomes a regular Dragon Helm +13 with its luck and option, ancient bonus removed); on failure the item is destroyed. The odds depend on remaining durability:

Durability when smeltedSuccess
Full (255, never worn)60%
1–254 (worn at all)10%

So the real decision is made the moment you open the ticket: wear it for the week of ancient bonuses, or smelt it untouched for a 60% shot at a free permanent +15 (2nd tickets) piece. Wearing it even once drops the smelt to 10%.

Where Lucky Item Tickets Come From

SourceNotes
New-character / starter rewardsMost servers hand the five 1st tickets to new characters through the Gremory Case or a level-up gift box — that is what they were designed for.
Cash shopOn this server’s config the 1st tickets sit in a free promotion category and the 2nd tickets cost 4,000 coins each; other servers price them differently or leave them out.
EventsLucky Coin exchange, anniversary and holiday event quests, and event NPCs frequently pay out tickets or complete lucky sets.
Not from monstersLucky armour pieces have Drop=0 in the item list — they never drop, only the tickets do.

Continue Reading

GuideWhy it helps
Ancient setsThe full ancient system these sets belong to — all 101 classic sets with every bonus line.
Chaos MachineWhere lucky items are smelted into permanent gear.
Jewels guideBless, Soul and Extension — what works on lucky items.
Excellent optionsWhat to replace the lucky set with once the timer runs out.

FAQ

What is a lucky item in MU Online?
An ancient-type armour piece obtained only from a Lucky Item Ticket. It has no stat requirement, a level 1 requirement, higher defense than the normal item and an ancient set bonus, but its durability runs down while worn and it cannot be repaired, traded or stored.

What is the difference between 1st and 2nd Lucky Item Tickets?
1st tickets give a low set (Scale, Silk, Sphinx, Violent Wind, Robust and the newer-class equivalents) at a random level, mostly +3 to +6. 2nd tickets give a mid set (Dragon, Legendary, Guardian, Dark Soul, Red Wing, Storm Jahad and equivalents) at +15 almost every time.

How long does a lucky item last?
Durability 255, minus one point per 40 minutes equipped - roughly 170 hours of wearing. It does not tick while in the inventory.

Can lucky items be repaired?
Not at the shop. Servers can allow a Jewel of Extension to restore a lucky item at 0 durability; IGCN files enable this by default.

What does smelting a lucky item do?
Smelting in the Chaos Machine converts the lucky item into the normal, permanent version of the same item. Success is 60 percent at full durability and 10 percent once the item has been worn; failure destroys it.

Are lucky sets ancient sets?
Yes. Each lucky set is a named ancient set (for example Moros Scale or Hegaton Dragon) with a Tier I +5 or Tier II +10 stat bonus rolled when the ticket is opened, and the usual piece-count bonus lines.

Can a Magic Gladiator or Rage Fighter use every ticket?
No. The Magic Gladiator cannot open Helm tickets and the Rage Fighter cannot open Gloves tickets, because their sets have no such slot.