Last updated: September 7, 2026
On this page: How Ancients Work · Set Bonuses · Famous Sets · All 139 Sets Worn · Where They Drop · Ancient vs Excellent · FAQ
MU Online Ancient Sets – All 101 Sets, Bonuses & Where to Get Them
Ancient items are named relics of ordinary equipment — Warrior Leather instead of Leather, Hyon Dragon instead of Dragon, Anubis Legendary instead of Legendary. Each piece carries its own hidden stat bonus, and wearing several pieces of the same named set unlocks set bonuses one line at a time, ending in a full-set jackpot that no excellent item can match: Ignore Defense, Double Damage, stacks of raw stats. This guide lists every one of the 101 ancient sets on a Season 21 server, read straight from the set files, with every bonus line and a render of the set worn.
On this page: How Ancients Work · Tiers & Stat Bonus · Every Bonus Explained · Which Set to Chase · Full Catalogue by Class · Where They Drop · Ancient vs Excellent · FAQ
How Ancient Items Work
| Mechanic | Details (from the server files) |
|---|---|
| Naming | A set is a name prefix on a regular armour set. The ancient piece looks exactly like the base item — a Hyon Dragon Helm is a Dragon Helm — only the name colour and tooltip differ. |
| Set size | Sets have 2, 3, 4, 5, 6, 7 pieces. Most are 4 or 5 armour pieces; the big 6–7 piece sets add a weapon, shield, ring or pendant that must also be ancient. |
| Unlock order | Bonuses activate by piece count: wearing 2 pieces gives the first line, 3 the second, and so on. Lines stack — a 5-piece set at 5 pieces has all four partial lines active. |
| Full-set bonus | Equipping every piece (including any weapon or accessory) adds 2–4 signature lines: usually Ignore Enemy’s Defense +5%, Critical Damage Chance and Excellent Damage Chance, sometimes a big stat dump. |
| Ancient stat bonus | Every piece also rolls a fixed +5 (Tier I) or +10 (Tier II) to one stat — the “+5” / “+10” you see in ancient item names. See tiers. |
| Mixing | Two sets can be worn at once. The classic meta is a small completed set (for its full bonus) plus a partial big set (for its stat lines) — e.g. Warrior Leather + Hyon Dragon on a Blade Knight. |
| Upgrades | Ancients take Jewels of Bless and Soul like normal gear and can hold a Jewel of Harmony option. They cannot be excellent or socketed. |
Tiers & the Ancient Stat Bonus
Each base armour has up to two ancient versions. The Tier I set (64 sets) gives +5 to its stat on every piece, the Tier II set (37 sets) gives +10 — that is why one Dragon set is Hyon (+5) and another is Vicious (+10). The stat itself is fixed per set: Strength for knight sets, Energy for wizard sets, Agility for elf sets, Vitality on most mixed sets. Tier II pieces are rarer drops and trade for far more, but the set bonus lines below are independent of tier: a +5 set with all pieces beats a +10 set with one missing.
Every Set Bonus Explained
All 25 bonus types that appear in the 101 sets. “Sets” is how many sets use the line; values are the exact numbers found in the files.
Partial-set lines (unlock by piece count)
| Bonus | Values | Sets | What it does |
|---|---|---|---|
| Double Damage Chance | +1, +2, +3, +5, +10, +12, +15, +20 | 64 | Chance (%) that a hit deals double damage — the most common ancient line and the reason low sets still matter in PvP. |
| Increases Defense | +20, +25, +30, +40, +45, +50, +60 | 48 | Flat defense added on top of your armour. |
| Increase Max. Life | +30, +50, +70, +100, +200, +300 | 47 | Flat maximum HP. |
| Increase Skill Damage | +10, +15, +20, +25, +30 | 42 | Flat damage added to every skill hit. |
| Increase Energy | +10, +15, +20, +30, +200 | 18 | Bonus Energy points (the Sphinx line gives a huge +200 on the full set). |
| Increases Critical Damage Chance | +5, +15, +20 | 16 | Chance (%) to land a critical (max-damage) hit. |
| Increase Wizardry Damage | +5, +10, +15 | 15 | Flat wizardry damage for casters. |
| Increase Max. Damage | +5, +10, +15, +20, +30, +40, +50 | 15 | Raises the ceiling of your damage roll. |
| Increase Agility | +10, +15, +20, +30, +40, +50 | 12 | Bonus Agility points; raises attack rate, defense and attack speed. |
| Increase Strength | +10, +15, +20, +30, +60 | 12 | Bonus stat points — counts toward item requirements too. |
| Increase Damage | +10, +15, +20, +25, +30 | 6 | Flat physical damage to min and max. |
| Increase Min. Damage | +20, +30, +40, +50 | 6 | Raises the floor of your damage roll. |
| Increase defense when using shield weapons | +2, +5, +25 | 5 | Defense bonus (%) while a shield is equipped. |
| Increase Max. Mana | +25, +30, +50, +100 | 5 | Flat maximum mana. |
| Increases Stamina | +20, +30, +50 | 5 | Bonus Vitality points; roughly +2 HP per point. |
| Increase Excellent Damage Chance | +8, +9, +10, +15 | 5 | Chance (%) to land an excellent hit (max +20%). |
| Increase Attack Rate | +50 | 4 | Flat attack success rate (hit chance). |
| Increase Maximum AG | +20, +30 | 3 | Larger AG (ability gauge) pool for skill spam. |
| Ignore Enemy's Defense | +5 | 2 | Chance (%) that a hit bypasses the target’s defense entirely. |
| Increase Excellent Damage | +20 | 2 | Extra damage on excellent hits. |
| Increase AG Value | +5 | 1 | Faster AG regeneration. |
| Increases Damage | +30 | 1 | Flat physical damage to min and max. |
Full-set lines
| Bonus | Sets | What it does |
|---|---|---|
| Increase Excellent Damage Chance | 70 | Chance (%) to land an excellent hit (max +20%). |
| Increases Critical Damage Chance | 52 | Chance (%) to land a critical (max-damage) hit. |
| Increase Excellent Damage | 46 | Extra damage on excellent hits. |
| Increase Critical Damage | 46 | Extra damage on critical hits. |
| Ignore Enemy's Defense | 37 | Chance (%) that a hit bypasses the target’s defense entirely. |
| Increase Skill Damage | 14 | Flat damage added to every skill hit. |
| Increases Defense | 8 | Flat defense added on top of your armour. |
| Double Damage Chance | 8 | Chance (%) that a hit deals double damage — the most common ancient line and the reason low sets still matter in PvP. |
| Increase Max. Mana | 6 | Flat maximum mana. |
| Increase Wizardry Damage | 6 | Flat wizardry damage for casters. |
| Increase Damage | 5 | Flat physical damage to min and max. |
| Increase Max. Life | 5 | Flat maximum HP. |
| Increase Strength | 5 | Bonus stat points — counts toward item requirements too. |
| Increase Agility | 4 | Bonus Agility points; raises attack rate, defense and attack speed. |
| Increase Maximum AG | 4 | Larger AG (ability gauge) pool for skill spam. |
| Increase damage when using two handed weapons | 4 | Damage bonus (%) while wielding a two-hand weapon. |
| Increase defense when using shield weapons | 4 | Defense bonus (%) while a shield is equipped. |
| Increase Energy | 3 | Bonus Energy points (the Sphinx line gives a huge +200 on the full set). |
| Increase Min. Damage | 3 | Raises the floor of your damage roll. |
| Increase Max. Damage | 2 | Raises the ceiling of your damage roll. |
| Increase Attack Rate | 1 | Flat attack success rate (hit chance). |
| Increase AG Value | 1 | Faster AG regeneration. |
| Increases Stamina | 1 | Bonus Vitality points; roughly +2 HP per point. |
| Increase Command | 1 | Bonus Command points (Dark Lord pets and Fire Scream). |
Which Set to Chase – by Class and Level
Sets grouped by the base armour’s level. Low sets are cheap to complete and carry Double Damage into early PvP; the 50–100 band is where the big Ignore Defense full-set bonuses live; the endgame sets need mastery-era characters.
Full Catalogue – Every Ancient Set by Class
Each set is listed once, under the first class that can wear it; shared sets name every eligible class. Cards show the base set worn (rendered from the Season 21 client), the pieces that belong to the set, the partial lines in unlock order and the full-set bonus.
Dark Knight – 16 sets
Tier II (+10) · 4 pieces · Lv 8 · also Dark Lord, Rage Fighter
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increase Agility +50
- 4 pieces – Increase defense when using shield weapons +25
- Increase Damage
Tier I (+5) · 7 pieces · Lv 10 · also Dark Lord
- 2 pieces – Increase Strength +10
- 3 pieces – Increase Skill Damage +10
- 4 pieces – Increase Maximum AG +20
- 5 pieces – Increase AG Value +5
- 6 pieces – Increases Defense +20
- 7 pieces – Increase Agility +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Strength
Tier II (+10) · 3 pieces · Lv 16 · also Dark Lord
- 2 pieces – Increases Stamina +20
- 3 pieces – Increase Skill Damage +30
- Double Damage Chance
- Increase Agility
Tier I (+5) · 3 pieces · Lv 18 · also Magic Gladiator, Dark Lord
- 2 pieces – Increase Energy +15
- 3 pieces – Increase Agility +15
- Increase Skill Damage
- Increase Max. Mana
Tier I (+5) · 5 pieces · Lv 28 · also Dark Lord, Rage Fighter
- 2 pieces – Increase Skill Damage +15
- 3 pieces – Increase Attack Rate +50
- 4 pieces – Increase Wizardry Damage +5
- 5 pieces – Increase Max. Life +50
- Increase Maximum AG
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
Tier II (+10) · 5 pieces · Lv 28 · also Dark Lord
- 2 pieces – Increase Max. Damage +10
- 3 pieces – Increase Max. Damage +20
- 4 pieces – Increase Max. Damage +30
- 5 pieces – Increase Max. Damage +40
- Increase Skill Damage
- Increase Strength
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 28 · also Dark Lord, Rage Fighter
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 2 pieces · Lv 36 · also Rage Fighter
- 2 pieces – Increases Critical Damage Chance +20
- Increase Critical Damage
Tier I (+5) · 5 pieces · Lv 38 · also Magic Gladiator
- 2 pieces – Increase Maximum AG +30
- 3 pieces – Double Damage Chance +5
- 4 pieces – Increase Energy +15
- 5 pieces – Increase Max. Life +50
- Increase Skill Damage
- Increase Wizardry Damage
Tier I (+5) · 5 pieces · Lv 48 · also Magic Gladiator
- 2 pieces – Increase Energy +15
- 3 pieces – Increases Stamina +30
- 4 pieces – Increase Wizardry Damage +10
- 5 pieces – Increase Strength +15
- Increase Skill Damage
- Increase Excellent Damage Chance
- Increase Excellent Damage
Tier II (+10) · 3 pieces · Lv 48 · also Rage Fighter
- 2 pieces – Increase Skill Damage +20
- 3 pieces – Double Damage Chance +10
- Increase damage when using two handed weapons
- Ignore Enemy's Defense
Tier I (+5) · 4 pieces · Lv 57
- 2 pieces – Increases Defense +25
- 3 pieces – Double Damage Chance +10
- 4 pieces – Increase Skill Damage +20
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 59
- 2 pieces – Increase Skill Damage +15
- 3 pieces – Increase Damage +15
- 4 pieces – Double Damage Chance +10
- Increase Min. Damage
- Increase Max. Damage
- Ignore Enemy's Defense
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 59
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 2 pieces · Lv 84
- 2 pieces – Increase Max. Life +100
- Ignore Enemy's Defense
- Increase defense when using shield weapons
Tier I (+5) · 5 pieces · Lv 100
- 2 pieces – Increase Strength +10
- 3 pieces – Increase Strength +20
- 4 pieces – Increase Strength +30
- 5 pieces – Increase Max. Life +50
- Increase Min. Damage
- Increase damage when using two handed weapons
- Double Damage Chance
- Increase Skill Damage
Dark Wizard – 12 sets
Tier II (+10) · 3 pieces · Lv 8
- 2 pieces – Increase Wizardry Damage +10
- 3 pieces – Increase Energy +20
- Increase Skill Damage
- Increase Max. Mana
Tier I (+5) · 7 pieces · Lv 10
- 2 pieces – Increase Energy +10
- 3 pieces – Increase Wizardry Damage +5
- 4 pieces – Increase Skill Damage +10
- 5 pieces – Increase Max. Mana +30
- 6 pieces – Increase Max. Life +30
- 7 pieces – Increase Maximum AG +20
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Energy
Tier I (+5) · 4 pieces · Lv 22 · also Magic Gladiator
- 2 pieces – Increase Skill Damage +15
- 3 pieces – Increases Stamina +20
- 4 pieces – Increase Wizardry Damage +10
- Double Damage Chance
- Increase Attack Rate
- Increase AG Value
Tier II (+10) · 4 pieces · Lv 22
- 2 pieces – Double Damage Chance +5
- 3 pieces – Increases Critical Damage Chance +5
- 4 pieces – Increases Defense +20
- Increase Strength
- Increase Agility
- Increases Stamina
- Increase Energy
Tier I (+5) · 6 pieces · Lv 38
- 2 pieces – Increase Strength +15
- 3 pieces – Increase Wizardry Damage +10
- 4 pieces – Increase defense when using shield weapons +5
- 5 pieces – Increase Energy +15
- 6 pieces – Increase Attack Rate +50
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Max. Life
- Increase Max. Mana
Tier II (+10) · 3 pieces · Lv 38 · also Magic Gladiator
- 2 pieces – Increase Energy +30
- 3 pieces – Increases Defense +30
- Increase Max. Mana
- Increase Skill Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 38
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier I (+5) · 4 pieces · Lv 56
- 2 pieces – Double Damage Chance +10
- 3 pieces – Increase Max. Mana +50
- 4 pieces – Increase Wizardry Damage +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 56
- 2 pieces – Increase Skill Damage +10
- 3 pieces – Double Damage Chance +10
- 4 pieces – Increase Energy +30
- Increase Wizardry Damage
- Ignore Enemy's Defense
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 56
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 2 pieces · Lv 69
- 2 pieces – Increase Energy +200
- Increase Wizardry Damage
- Increase Skill Damage
Tier II (+10) · 5 pieces · Lv 91
- 2 pieces – Double Damage Chance +1
- 3 pieces – Double Damage Chance +2
- 4 pieces – Double Damage Chance +3
- 5 pieces – Increase Energy +10
- Ignore Enemy's Defense
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase defense when using shield weapons
Fairy Elf – 14 sets
Tier I (+5) · 6 pieces · Lv 8
- 2 pieces – Increase Agility +10
- 3 pieces – Increase Max. Life +50
- 4 pieces – Increases Defense +20
- 5 pieces – Increase defense when using shield weapons +5
- 6 pieces – Increase Energy +10
- Increase Max. Life
- Increase Strength
Tier II (+10) · 4 pieces · Lv 10
- 2 pieces – Increase Agility +20
- 3 pieces – Increase Damage +25
- 4 pieces – Double Damage Chance +20
- Increases Defense
- Increases Critical Damage Chance
Tier II (+10) · 3 pieces · Lv 18
- 2 pieces – Increase Max. Life +100
- 3 pieces – Increase Max. Mana +100
- Increases Defense
Tier I (+5) · 5 pieces · Lv 20
- 2 pieces – Increase Skill Damage +10
- 3 pieces – Increase Max. Mana +25
- 4 pieces – Increase Strength +10
- 5 pieces – Double Damage Chance +5
- Increase Agility
- Increase Excellent Damage Chance
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 20
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 2 pieces · Lv 30
- 2 pieces – Increase Agility +30
- Ignore Enemy's Defense
Tier I (+5) · 5 pieces · Lv 32
- 2 pieces – Increase Energy +15
- 3 pieces – Increase Max. Life +50
- 4 pieces – Increase Attack Rate +50
- 5 pieces – Increase Agility +30
- Increase Max. Mana
- Ignore Enemy's Defense
- Increase Maximum AG
Tier II (+10) · 3 pieces · Lv 42
- 2 pieces – Increase Skill Damage +15
- 3 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Agility
Tier I (+5) · 3 pieces · Lv 44
- 2 pieces – Increase Max. Damage +20
- 3 pieces – Increase Skill Damage +25
- Increase Maximum AG
- Double Damage Chance
Tier I (+5) · 5 pieces · Lv 57
- 2 pieces – Increase Agility +30
- 3 pieces – Increase Min. Damage +20
- 4 pieces – Increases Defense +20
- 5 pieces – Increase Max. Damage +20
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 57
- 2 pieces – Increase Damage +10
- 3 pieces – Double Damage Chance +10
- 4 pieces – Increase Skill Damage +20
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Ignore Enemy's Defense
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 57
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 2 pieces · Lv 69
- 2 pieces – Increase Agility +40
- Increases Defense
- Increase Damage
Tier II (+10) · 5 pieces · Lv 92
- 2 pieces – Increase Min. Damage +40
- 3 pieces – Increase Max. Damage +40
- 4 pieces – Increase Min. Damage +50
- 5 pieces – Increase Max. Damage +50
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Max. Life
- Increases Defense
Magic Gladiator – 5 sets
Tier I (+5) · 4 pieces · Lv 80
- 2 pieces – Ignore Enemy's Defense +5
- 3 pieces – Double Damage Chance +15
- 4 pieces – Increase Skill Damage +15
- Increase Excellent Damage Chance
- Increase Excellent Damage
- Increase Wizardry Damage
- Increase Strength
Tier II (+10) · 4 pieces · Lv 80
- 2 pieces – Increase Skill Damage +10
- 3 pieces – Increase Wizardry Damage +10
- 4 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increases Defense
- Increase damage when using two handed weapons
Tier I (+5) · 4 pieces · Lv 80
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier II (+10) · 2 pieces · Lv 98
- 2 pieces – Increase Strength +60
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 5 pieces · Lv 99
- 2 pieces – Increase Strength +20
- 3 pieces – Increase Agility +20
- 4 pieces – Increase Energy +20
- 5 pieces – Increases Stamina +20
- Double Damage Chance
- Increase Wizardry Damage
- Increase damage when using two handed weapons
- Increase Excellent Damage Chance
Dark Lord – 5 sets
Tier II (+10) · 4 pieces · Lv 70
- 2 pieces – Increase Damage +20
- 3 pieces – Increase Skill Damage +20
- 4 pieces – Increase Energy +30
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Ignore Enemy's Defense
- Increase Command
Tier II (+10) · 4 pieces · Lv 78
- 2 pieces – Double Damage Chance +10
- 3 pieces – Increases Defense +40
- 4 pieces – Increase Skill Damage +20
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 78
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 2 pieces · Lv 83
- 2 pieces – Increase Max. Life +200
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
Tier I (+5) · 5 pieces · Lv 105
- 2 pieces – Increase defense when using shield weapons +2
- 3 pieces – Increases Defense +20
- 4 pieces – Increase Strength +30
- 5 pieces – Increase Max. Life +70
- Increase Skill Damage
- Increase Critical Damage
- Increases Critical Damage Chance
- Increase Energy
Summoner – 6 sets
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 34
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 53
- 2 pieces – Double Damage Chance +20
- 3 pieces – Increases Defense +60
- 4 pieces – Increase Skill Damage +30
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 56
- 2 pieces – Increase Wizardry Damage +15
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increase Energy +30
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Ignore Enemy's Defense
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 56
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 2 pieces · Lv 75
- 2 pieces – Increase Agility +10
- Ignore Enemy's Defense
- Increases Defense
Tier II (+10) · 5 pieces · Lv 91
- 2 pieces – Increase Excellent Damage Chance +8
- 3 pieces – Increase Excellent Damage Chance +9
- 4 pieces – Increase Excellent Damage Chance +10
- 5 pieces – Double Damage Chance +12
- Increase Skill Damage
- Increases Defense
- Increase Max. Mana
- Increase Wizardry Damage
Rage Fighter – 4 sets
Tier I (+5) · 4 pieces · Lv 66
- 2 pieces – Increase Attack Rate +50
- 3 pieces – Increases Stamina +50
- 4 pieces – Increase Max. Damage +30
- Increase Excellent Damage Chance
- Double Damage Chance
- Ignore Enemy's Defense
Tier II (+10) · 4 pieces · Lv 66
- 2 pieces – Increases Defense +50
- 3 pieces – Double Damage Chance +5
- 4 pieces – Increase Damage +30
- Increase Critical Damage
- Increase Excellent Damage Chance
- Increase Skill Damage
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 4 pieces · Lv 82
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 5 pieces · Lv 101
- 2 pieces – Increase Max. Damage +5
- 3 pieces – Increase Max. Damage +10
- 4 pieces – Increase Max. Damage +15
- 5 pieces – Increase Max. Life +100
- Increases Defense
- Increase Excellent Damage
- Increase Excellent Damage Chance
- Increase Damage
Grow Lancer – 7 sets
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 30
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 60
- 2 pieces – Increase Damage +20
- 2 pieces – Increase Skill Damage +20
- 3 pieces – Increase Max. Life +100
- 3 pieces – Increase Max. Mana +100
- 4 pieces – Increase defense when using shield weapons +5
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 80
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier II (+10) · 4 pieces · Lv 95
- 2 pieces – Increase Skill Damage +30
- 3 pieces – Increase Strength +30
- 4 pieces – Increase Excellent Damage +20
- Increase Critical Damage
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Ignore Enemy's Defense
Tier II (+10) · 4 pieces · Lv 95
- 2 pieces – Increase Skill Damage +30
- 3 pieces – Increase Agility +30
- 4 pieces – Increase Excellent Damage +20
- Increase Critical Damage
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Ignore Enemy's Defense
Tier I (+5) · 4 pieces · Lv 101
- 2 pieces – Increase Skill Damage +20
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +10
- Increase Damage
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase defense when using shield weapons
Tier I (+5) · 4 pieces · Lv 101
- 2 pieces – Increase Min. Damage +30
- 3 pieces – Increase Max. Damage +50
- 4 pieces – Double Damage Chance +10
- Increase Damage
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase defense when using shield weapons
Rune Wizard – 4 sets
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 38
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 56
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 4 pieces · Lv 90
- 2 pieces – Ignore Enemy's Defense +5
- 3 pieces – Increase Wizardry Damage +10
- 4 pieces – Increase Energy +30
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 90
- 2 pieces – Double Damage Chance +10
- 3 pieces – Increase Max. Life +300
- 4 pieces – Increases Defense +45
- Increase Skill Damage
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Maximum AG
Slayer – 4 sets
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 32
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 50
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 4 pieces · Lv 127
- 2 pieces – Increase Max. Life +100
- 3 pieces – Increase Skill Damage +20
- 4 pieces – Increase Excellent Damage Chance +15
- Increases Critical Damage Chance
- Double Damage Chance
Tier II (+10) · 4 pieces · Lv 127
- 2 pieces – Increases Defense +50
- 3 pieces – Increase Min. Damage +20
- 3 pieces – Increase Max. Damage +30
- 4 pieces – Double Damage Chance +5
- Ignore Enemy's Defense
- Increase Excellent Damage Chance
- Increase Skill Damage
Gun Crusher – 4 sets
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 28
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 59
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 4 pieces · Lv 100
- 2 pieces – Increases Defense +25
- 3 pieces – Double Damage Chance +10
- 4 pieces – Increase Skill Damage +20
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 100
- 2 pieces – Increase Skill Damage +15
- 3 pieces – Increase Wizardry Damage +15
- 4 pieces – Double Damage Chance +10
- Increase Min. Damage
- Increase Max. Damage
- Ignore Enemy's Defense
White Wizard – 4 sets
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 38
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 56
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 4 pieces · Lv 91
- 2 pieces – Double Damage Chance +20
- 3 pieces – Increases Defense +60
- 4 pieces – Increase Skill Damage +30
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 91
- 2 pieces – Increase Wizardry Damage +15
- 3 pieces – Double Damage Chance +10
- 4 pieces – Increase Energy +30
- Increase Max. Life
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Ignore Enemy's Defense
Lemuria Mage – 4 sets
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 38
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 56
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 4 pieces · Lv 91
- 2 pieces – Double Damage Chance +20
- 3 pieces – Increases Defense +60
- 4 pieces – Increase Wizardry Damage +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 91
- 2 pieces – Increase Wizardry Damage +15
- 3 pieces – Double Damage Chance +10
- 4 pieces – Increase Skill Damage +30
- Increase Max. Life
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Ignore Enemy's Defense
Illusion Knight – 4 sets
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 35
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 60
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 4 pieces · Lv 91
- 2 pieces – Increase Max. Life +100
- 3 pieces – Increase Skill Damage +20
- 4 pieces – Increase Excellent Damage Chance +15
- Increases Critical Damage Chance
- Double Damage Chance
Tier II (+10) · 4 pieces · Lv 91
- 2 pieces – Increases Defense +50
- 3 pieces – Increase Min. Damage +20
- 3 pieces – Increase Max. Damage +30
- 4 pieces – Double Damage Chance +5
- Ignore Enemy's Defense
- Increase Excellent Damage Chance
- Increase Skill Damage
Alchemist – 4 sets
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 38
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 66
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 4 pieces · Lv 90
- 2 pieces – Double Damage Chance +5
- 3 pieces – Increases Defense +60
- 4 pieces – Increase Energy +20
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 90
- 2 pieces – Increase Wizardry Damage +10
- 3 pieces – Double Damage Chance +10
- 4 pieces – Increase Max. Life +50
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Ignore Enemy's Defense
Crusader – 4 sets
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 28
- 2 pieces – Increase Max. Life +30
- 3 pieces – Increase Skill Damage +25
- 4 pieces – Increases Defense +20
- 5 pieces – Double Damage Chance +10
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Lucky ticket set · Tier I (+5) · 5 pieces · Lv 48
- 2 pieces – Increase Max. Life +50
- 3 pieces – Increases Defense +40
- 4 pieces – Double Damage Chance +15
- 5 pieces – Increases Critical Damage Chance +15
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
- Ignore Enemy's Defense
Tier I (+5) · 4 pieces · Lv 80
- 2 pieces – Double Damage Chance +5
- 3 pieces – Increases Defense +60
- 4 pieces – Increase Strength +20
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Increase Critical Damage
- Increase Excellent Damage
Tier II (+10) · 4 pieces · Lv 80
- 2 pieces – Increases Damage +30
- 3 pieces – Double Damage Chance +5
- 4 pieces – Increase Max. Life +50
- Increases Critical Damage Chance
- Increase Excellent Damage Chance
- Ignore Enemy's Defense
Lucky sets
The 28 sets tagged Lucky ticket set above never drop: their pieces come only from 1st and 2nd Lucky Item Tickets, need no stats to wear and expire with use. They are covered in full in the Lucky Sets guide.
Mastery and Legendary set bonuses
From Season 11 the mastery armour line (Bloodangel → Darkangel → Holyangel → Soul → Blue Eye → Silver Heart → Manticore → Brilliant → Apocalypse) and the Season 17+ Temple Guard / Imperial legendary sets use the same set-bonus engine, but they are not ancients: the bonus comes with the item and there are no tiers or named prefixes. They are covered in the legendary equipment guide.
Where Ancients Drop
| Source | Notes |
|---|---|
| Blood Castle boxes | Higher castles roll ancient pieces |
| Chaos Castle wins | The classic winner's jackpot |
| Kundun (Kalima 7) | The original ancient boss — still the richest table |
| Illusion Temple / Doppelganger | Event completions on later versions |
| Golden invasions & seasonal events | Boxes and event NPC exchanges |
Ancient vs Excellent
The eternal question with a boring answer: completed ancient beats excellent for its intended build; incomplete ancient loses to anything. Excellent DD gear is modular — every piece works alone — while ancients are all-or-nothing investments. The veteran pattern: farm and fight in exc DD gear, collect your ancient set piece by piece in the vault, and switch only when the signature bonus unlocks. On modern servers, mastery-tier gear eventually replaces both, but the ancient hunt remains the classic mid-game chase.
Continue Reading
| Guide | Why it helps |
|---|---|
| Excellent options | The competing item family — full option reference and priorities. |
| Chaos Castle | The event whose winner's box drops ancients. |
| Blood Castle | Steady ancient-box income at high castle levels. |
| Jewels guide | Ancients upgrade with jewels like any gear — and trade in them too. |
FAQ
What are ancient items in MU Online?
Named versions of regular equipment (Warrior Leather, Hyon Dragon, Anubis Legendary) that carry a fixed +5 or +10 stat bonus and unlock set bonuses as you wear more pieces of the same set.
How many ancient sets are there?
101 classic ancient sets on a Season 21 server, from level 8 Leather and Pad sets up to level 100+ endgame sets for every class. Mastery and legendary armour use a similar set-bonus system but are not ancients.
What is the difference between Tier I and Tier II ancients?
Tier I pieces give +5 to the set's stat, Tier II give +10. Both tiers of the same base armour are different named sets with their own bonus lines; the +10 version is the rarer drop.
Do partial set bonuses exist?
Yes. Two pieces unlock the first line, three the second and so on. The full-set bonus - typically Ignore Defense, Critical and Excellent Damage Chance - needs every piece including any weapon, shield, ring or pendant in the set.
Can ancient items be excellent or socketed?
No. Ancient, excellent and socket are separate item families. Ancients can still be upgraded with Bless and Soul and can hold a Jewel of Harmony option.
Where do ancient items drop?
Kundun in Kalima 7, Blood Castle and Chaos Castle rewards, Illusion Temple, Golden Invasion boxes and boss drops. On most servers the fastest route is buying single pieces from other players to complete a set.
Can I wear two ancient sets at once?
Yes. Mixing a small completed set with a partial big set is the classic build - for example Warrior Leather plus Hyon Dragon on a Blade Knight.